Even with pieces of the story missing at the start, she is endearing and charming, echoing in ways your first interactions with Cortana in Halo C.E. Upon recovering The Weapon, you get the immediate sense that this will evolve into a meaningful relationship. And prepare to be taunted should you die near an enemy. Nearly every type of enemy seems to be vocal, and of course Grunts chatter near endlessly with hilarious quips. Enemies feel more alive than ever as well, with excellent animations and a much larger range of dialog than in past games. The initial enemy encounters are filled with nostalgia as you battle Covenant and Brutes (not seen in a Halo game since Halo Reach), which will strike a chord with veterans. This makes engaging your first enemies akin to putting on a pair of your favorite slippers as you nail your first headshot on a Grunt or knock the shield out of a Jackal’s hand. ![]() ![]() Movement and animations are extremely fluid, allowing you to intuitively traverse the environment, and the gunplay, as I’ll touch on more deeply in the multiplayer section, is very likely the best I’ve ever encountered in a shooter. Immediately, Halo fans will feel at home as, from the outset, Infinite feels like an homage to past games in the best possible ways. These first couple of missions act not only as an introduction to the gameplay, but they also provide some backstory as to what happened to the UNSC, why the Banished are on the Zeta Halo ring, and on their ruthless leader, Escharum. Once becoming fully functional again thanks to said pilot, Chief gathers basic intel and begins the hunt for a new A.I. A simple, surviving pilot, desperately trying to get home to his wife and daughter, then discovers Chief and rescues him. After losing the war with the Banished, the UNSC is left decimated and in a state of disarray, and our hero, Master Chief, is left adrift in space. Taking place after the events of Halo 5 and Halo Wars 2, Halo Infinite opens with introductions that will feel familiar. So the obvious question then is: did they deliver on their promise? With Halo Infinite, then, 343i understood it needed to be Chief’s story, wholly, and promised fans exactly that. I think it’s fair to say that the overall consensus was one of disappointment, particularly with the fact that the Master Chief featured so little in it. After a heartfelt Chief-focused narrative in Halo 4, 343 Industries took a different narrative direction in Halo 5: Guardians. “This is Chief’s story.” As I sit and reflect on the story I just experienced, I’m reminded of just how much this hero means to me and so many others. So after several years of development, a massive investment in resources, a new game-engine built from the ground up, and a year delay from the planned release, does Halo Infinite rise to the occasion? As someone who cherishes Halo, I will do my best to break down the entire package below, including the campaign and multiplayer. But after an initial campaign showing that was greeted with a less than stellar response from fans, the game was delayed an entire year. Originally revealed in 2018, Halo Infinite was set to release alongside the Xbox Series consoles in November of 2020. When a new, mainline Halo game releases, it is an event, and it’s one that has a world of expectations placed atop it. It has sold over 80 million copies as a franchise and is an IP valued at several billion dollars.īecause of this, it is game series that has a massive, vocal fanbase. It revolutionized FPS titles on console, led the early MLG and competitive gaming days, and broke entertainment revenue records. Led by the iconic Master Chief, Halo has spanned 20 years of content including games, books, movies, and comics. Halo is one of the largest franchises in gaming.
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